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gamification
Gamification Engine
28 game formats plus a live in-class room, fed by any question bank.
Why it matters for your business
01
Practice students actually do
The same question bank becomes twenty-eight games. Revision stops being a chore and starts being something students open on their own.
02
The classroom on every phone
A live room for races, bingo, relays and drawing, on the big screen and on each student’s phone at once. Attention in the room goes up; so does attendance.
03
Momentum that lasts
Streaks, ranks, seasons and rewards keep students coming back between lessons. A live duel happens even when nobody else is awake.
What you get
- Twenty-eight game formats, from quick duels to full lesson games.
- Three games are fed the lesson’s own text, so play stays on topic.
- A live in-class room: races, bingo, relays and drawing.
- Streaks, ranks, seasons and rewards.
- Plugs into any question bank, starting with ExamEngine.
Who it is for
Teachers, training teams and any product that wants learning to feel like play.
How you get itLicence per tenant. Connect your question bank and go.
Start a conversationWorks with
ExamEngineExams as a service: 18 question types, drop-in embedding, and question generation that only keeps answers it can quote from the source.Elmanasa Education PlatformA complete education platform, sold to education centers under their own brand.Wow NotebookLesson text to deck, study guide and a composed explainer video.